Here, black has broken all three opening principles and white is completely winning just twelve moves into the game. Here we have an image of good opening principles versus bad opening principles: Leaving the king in the center of the board will usually lead to his downfall. Usually keeping the king safe means castling and avoiding pushing the pawns on the side where your king is. So king safety will always be first on your list of priorities. If the king is checkmated, then you lose the game. There really is no excuse to play passive chess. You can’t fight a war without an army, so don’t leave your pieces at home! Getting your pieces off of your back rank doesn’t just help you attack, it also helps you defend better. Putting pieces on the edges of the board restricts their movement and often excludes them from play. Controlling the center of the board (the e4, e5, d4, and d5 squares) allows your pieces to be flexible and dominant. This was the very first thing I learned about chess. I like to divide these into three major principles (any other principle is really just a subset of these ideas). The first thing to know is that there are certain principles that, if followed, will lead to the opening phase going smoothly for you. Eventually, I adopted some of the openings that I will show you in this post and my rating skyrocketed. When I first learned how to play chess, I played openings that really did not help me improve and left me with an awkward start to the game more often than not. While all three are important, today I’m going to help you start out strong in the opening. As a game, chess is traditionally divided into three phases: the opening, the middlegame, and the endgame.
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